![]() ![]() Speaking of stages, while I do like the destructible environments, I do wish they were much bigger. You just pick a stage and just ravage everything in your way. It’s damn fun and mindless, perfect after a day of hard work and when you need to unwind. I honestly prefer using the overpowered characters and just decimating everybody with barely any effort. The game allows you to choose the variants pretty smartly too, as you just need to change costumes.Ĭharacters can range from the underpowered (Sabo) to the devastatingly overpowered (pretty much any big name) but they all feel different to play. Luffy alone has two the East Blue version and another with Gear 2, Gear 3 and Gear 4 moves. There are even different variants of certain characters particularly the Straw Hat Pirates. There’s no rhyme or reason for the omissions (Garp and Kuma appear multiple times in the story mode) so I’m pretty miffed that they’re not playable. Perona and Moria are gone, as are Monkey D. Weirdly, some playable characters present in Pirate Warriors 3 are missing in the sequel. You’ll have to do various things to unlock them (just as getting ‘S’ ranks in stages, or beating a certain stage) but once they’re unlocked you can play with them in most game modes (except the Story mode obviously). Pirate Warriors 4 does have more playable characters (43 now, with 9 more incoming as DLC, compared to 37) than its predecessor, so that’s something at least. They’re just shown in truncated cutscenes instead of being playable. Thankfully, at least the game doesn’t ignore those arcs. ![]() The picks seem to be questionable Why was Alabasta chosen instead of the Thriller Bark or Long Ring Long Land arcs for example? After all, the latter two arcs would be more significant, since they feature the joining of new crew members while Alabasta just dealt with Vivi, who doesn’t even join the crew. ![]()
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